Digital Humans
Real-time interaction with historical characters in culture, education and entertainment. Visitors ask their own questions, and the character answers from knowledge your curators have approved.
A portrait that comes alive when you step in front of it, speaks to you and answers your questions. Every character is modelled and animated in our Frankfurt studio.
Bringing a character to life
Any setup you can imagine, we can bring to life. How would you set your character's scene? Drag the slider to compare, click a pulsing dot to explore, and hover a label to learn more.
Lets the character see who it's talking to. It might even tell you what it thinks of your outfit.
Sits behind a gilded frame, in sizes from 22″ to 75″. This is where the character lives.
The character's ears. Visitors simply step up and ask their question.
Makes the character aware of approaching visitors, it can greet them and open the conversation.
Give the character its voice. Built into the stele.
Hidden out of sight, it runs the character: speech recognition, the conversation and the animation, in real time.
The character's ears. Visitors simply step up and ask their question.
Lets the character see who it's talking to. It might even tell you what it thinks of your outfit.
Sits behind a gilded frame, in sizes from 22″ to 75″. This is where the character lives.
Give the character its voice. Built into the stele.
Hidden out of sight, it runs the character: speech recognition, the conversation and the animation, in real time.
Digital Humans your visitors can talk to.
Portraits from art history, figures created for museums, and hosts for brands, each with its own voice and story. Who would you bring to life?
Painted between 1503 and 1506, arguably.
Still taking questions, though.
Museums, exhibitions and trade fairs where visitors have met our characters. Explore their stories...
Different ways to bring a character to life
Create your own character, or rent one of ours.
Your own character
We create a character just for you: a historical figure, the subject of your artwork or your brand host. Visitors can ask whatever they desire and it answers live.
- A character created just for you
- Answers only from knowledge you approve
- Speaks 32+ languages
- Framed screen, microphone, speakers and computer included
Don't need live conversation? Simpler story-video versions are available too.
Best for: Permanent exhibitions, museums, brandsYou pay: once, plus a monthly service fee
Rent a finished character
Pick a character from our lineup and use it for as long as you need. It talks with visitors just like the full version, ready from day one.
- Choose from Mona Lisa, Van Gogh, Lily or Peter
- Live conversation, knowledge already prepared
- Hardware, setup and support included
Best for: Events, trade fairs, pop-ups, temporary exhibitionsYou pay: per day
How we work with you
- Source material
Gathering core knowledge
Identifying data: object texts, catalogs, archives, books, letters, biographies, research, images, timelines, FAQs and educational or brand material.
- Character concept
Defining identity and voice
Role, voice, personality, tone, target audiences, languages, and rules for sensitive topics.
- Knowledge base & boundaries
Setting boundaries and approvals
Approved content, fallback responses, restricted topics and approval processes.
- Prototype
Testing facts and tone
An initial test version to check facts, tone, dialogue quality and visitor comprehension.
- Hypercare phase
Optimizing visitor experience
Testing speech recognition, response speed, voice, animation, hardware, signage, audio and visitor flow.
- Launch & support
Ongoing operations and updates
Maintenance, software updates, content updates, language expansions and new characters.
Ready to see Talking Paintings in action?
Book a demo and have a conversation with one of our Digital Humans, or tell us about your space, your visitors and the story you want to tell.
















































